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Low Poly Octane - Textured and Animated

After modeling the Low Poly Octane car from Rocket League, I wanted it to look like the car preset I use in the game.
A lot of playing around and exploring within the shader node editor was involved.
The car was rigged with the Rigacar addon, then added some simple animation.

Octane Donut Drift Animation - Cycles render

Low Poly RL Octane - Eevee render

Snap from animation - Cycles render

Snap from animation - Cycles render